Overview
Discuss the game mechanics best suited to human cognitive abilities., Demonstrate the programming of game mechanics., Use Python and Pygame to create a 2D game., Setup a Python and Pycharm Integrated Development Environment and import packages.
Beginner Python developers curious about create games., Game programmers keen to learn how to use Python to create games.
It will be expected that you have a working knowledge of coding (any language)
What makes games fun? Game mechanics! What makes learning a new programming language fun? Creating games with it! This course allows you to do both. If you've ever wanted to take your programming skills further and get into Python, then this is your opportunity. If you already know Python but want to know how to use it to create games, then this course is also for you.
Designed for INTERMEDIATE level students with a working knowledge of programming, the content in this course will take you step-by-step through the setup of a Python/Pygame development environment on your own computer and take you through a series of workshops designed to help you learn Python and Pygame while recreating some fun retro computer games including Breakout, Tetris, Asteroids, and Space Invaders.
You will learn about:
The Pycharm Development Environment.
The Pygame API, which is an interface for OpenGL and DirectX.
The use of screen coordinates to place, size, move, animate, and restrict game characters.
Constructing a main game loop.
Working with Static and Animated Sprites.
Sprite Collision Detection.
What people are saying about Penny's courses:
Dr. Penny is a wonderful person and a true expert. All of her courses I've taken have been top notch and in my opinion there is no better teacher out there.
Allow me to say how hugely important this is for a person who is interested in certain types of game design. Creating games where you can create AI behaviors that support emergent situations.
I honestly love Holistic's teaching approach and I've never learned so much within a few hours about coding effectively with such detailed explanations!
This course focuses on providing students with hands-on experience coding game mechanics, while also providing an easy introduction to Python for the intermediate programmer.
Penny de Byl
Hi, I'm Dr Penny de Byl. I'm a full stack developer of most things computer sciency and academic with a true passion for teaching. I've been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I've also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide. My graduates work at companies like Apple, Ubisoft, LinkedIn and Deloitte Digital.
I have an honours degree in computer graphics and a Ph.D. in artificial intelligence for games characters. Over the course of my career I've won numerous awards for teaching excellence at the state, national and international levels including the Australian Learning and Teaching Council's Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning. I'm excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.
